Warcraft Gold Guide Herbalism 1-300

My main character is a level 60 Tauren Shaman150-200 - Alterac Mountains and Arathi Highlands
(go cows!), I dropped Skinning (very easy toTwo options that to be honest, arn't too different
level) and picked up Herbalism, for one reason -from each other. Arathi has more spawn points,
cash. Although all server economies vary a lotbut is slightly larger. However I actually preferred
(and I do mean a lot!), high level herbs sell forArathi Highlands as it allowed me to do Arathi
enough to make it worth spending an hour pickingBasin Battleground runs and flick back to picking
them and selling them on the auction house. Atherbs with no downtime
the top end, a stack of herbs might sell for 10g200-240 - Tanaris
15g (or more), and getting a couple of stacks inThis was the slowest place for my grind but I
an hour isn't too difficult.wanted Firebloom to level up enchanting. The
If you have picked up Herbalism at level 5, thenspawn points are miles apart and it's frankly in the
you can largely discount this guide as a way ofmiddle of nowhere. Better alternatives would be
skilling up. By picking Herbs where you areStranglethorn Vale (for those not on a PvP
currently leveling, you should naturally improveserver!), Dustwallow Marsh or Swamp of
your skill in Herbalism. Instead this guide is reallySorrows.
intended for people who have already reached a240 - 280 - Feralas and Swamp of Sorrows
high level, and wish to either change or pick upFeralas has an abundance of Sungrass and the
Herbalism as a profession.Swamp of Sorrows an abundance of Blindweed.
There are a few things that you can do to speedSimple really; By now you are picking herbs that
up leveling Herbalism. First off, is that Taurensell for OK cash. As such, I'd recommend sticking
receive +15 Herbalism as a racial skill - not (in myto a single zone and try to get stacks of the
opinion) as good as Human's bonus to reputationsame herb as this ought to bring in more cash
gains, but better than a kick in the teeth if you(whole stacks rather than part stacks).
take up Herbalism Next up, there are two glove280 - 300 - Varies
enchants that provide a small bonus to HerbalismTo be honest, I'd say that there isn't a single area
(+2 and +5). These bonuses don't make muchthat is better than another for the last 20 skill
difference, but will mean that you can go fromlevels. Winterspring is nice once you hit 290, as
one area to another just that little bit quicker.there are only three different herbs there that sell
One tip that I can give, is that if you have a setfor good money. The Eastern Plaguelands has an
of gloves with either +2 or +5 enchant on them,OK amount of Plaguebloom. Pretty much, do
only use them if you can pick herbs youwhatever you fancy, providing you're getting skill
otherwise wouldn't be able to. By not wearingups, who care!
them, you can eak out more skill ups thanOn the Auction House
otherwise (eg, if you have a skill of 195 and HerbOK, some pretty fundamental ground rules for
goes grey at 200, wearing a set of +5 gloves willusing the Auction House.
mean there's no chance of a skill up, not wearingFirst off, know your punters and your opposition!
them gives you 5 potential skill ups and a stack orIf you want to sell something as a regular event
so of herbs).(such as Herbs) check the Auction House every
Finally, Druids and Shaman have a distinctnight for a week or two, for the item you are
advantage over other classes as both have aselling. Look for patterns. If there appears to
travel form. In Ghost Wolf form, you can actuallynever be your item on the Auction House every
pick herbs (no need to come out of it), andMonday, Tuesday and Friday, but items
Druids can flick into Travel Form and back again,overloaded on a Wednesday and Saturday, and
with no time issues. If you are using a mountthen you've already spotted a trend that you can
between each spawn of herbs, then you haveexploit.
the extra 3 second cast time to summon yourNext up ensure that you know what professions
mount after each pick.and recipes require your item. One example of
To grind out a gathering skill from 1 to 300 is athis is the herb Wildvine. Wildvine is used in
relatively simple process for a level 60. Very fewAlchemy, Tailoring, Blacksmithing and
mobs will give you real jip, and most won't evenLeatherworking; it drops from other herbs when
agro you. For Herbalism, I reckon that a 4 or 5you pick them. Now the greatest single quantity
hour solid grind would be enough to sort you outof Wildvine used in one recipe is 6. Others use 1,
(excluding travel time).2 and 4. As such, selling a stack of 7 Wildvine is
The following is a rough list of where I wouldnot as desirable as a stack of 4 or 6 to most
recommend to pick herbs and at what skill levels.punters. Not all customers have big blobs of cash
Please use your own intelligence when it comes toto spend, and if somebody just wants to make
picking herbs! Grey herbs won't ever give you aan item that requires 4 Wildvine, why do they
skill up, so unless you want/need them, leavewant to spend extra gold on 3 more when
them alone. Don't go into a new zone until youthey're never going to use them!
can pick at least 50% of the herbs available.Next up is overloading. If you've spent 4 weeks
Download and install the gatherer add-on andfarming Icecap from Winterspring, and have
gatherbook (use this to download a large file withended up with 40 stacks of the stuff, don't be so
every spawn point), this will allow you to makestupid as to stick all of it onto the Auction House
educated guesses as to what areas to go to, toall at once. As well as costing you for each listing,
collect different herbs.it will actually lower the cost of that herb as your
1-100 - Durotar.opposition undercuts you, and customers see that
Couldn't be simpler, just go the length of Durotarthere is now an abundance of it available.
and collect anything you can. Herbs are closeDon't forget that many players have real lives.
together and to be honest, pose no realDuring the weekend, the Auction House goes
difficulties. You can quite happily stop Durotar atmental and items are bought and sold every
skill level 75, and go onto The Barrens. Howeverminute. During the week, this is much, much
with the very high concentration of herbs, Islower. Having said that, never be afraid to try
actually found it quicker to carry on until 100selling items in the week. If the regular farmer of
(where almost everything goes grey).an item only plays at the weekend, and there's a
100-150 - The Barrens.person out there who plays every night, then
Begin in the Northern Barrens and then headyou've found your corner of the market!
south. Although there are lots of spawn points, IFinally, don't forget the basics. If you are farming
found that most herbs seemed to appear infor a specific profession (herbs for Alchemy, ore
clumps of two or three and then a big gapfor Mining, etc), then identify the most basic item
between them. As such using a mount isn't a badrequired and farm it like mad!
idea.